Hi there,
I’ve got some problems building RIOT on native OS X (10.9 here, using github master).
Any project I build and run (including native) returns with a segmentation fault. It looks like this:
./default.elf tap0 RIOT native interrupts/signals initialized. RIOT native uart0 initialized. LED_GREEN_OFF LED_RED_ON RIOT native board initialized. RIOT native hardware initialization complete.
kernel_init(): This is RIOT! Scheduler…[OK] kernel_init(): jumping into first task… [1] 87362 segmentation fault ./default.elf tap0
Does anyone have an idea what I may be doing wrong?
(Yes, I did use tapsetup-osx.sh, but that doesn’t make any difference / it even fails with non-network targets)
Thanks a lot, Finn