RIOT Release 2016.10

Dear RIOTers,

we are happy to announce the ninth official release of the RIOT:

------------------------------- * RIOT 2016.10 * -------------------------------

This release provides a lot of new features as well as it fixes several major bugs. Among these new features are the new simplified network socket API called sock, the GNRC specific CoAP implementation gcoap and several new packages: TinyDTLS, the Aversive++ microcontroller library for robotics, the u8g2 graphic library, and nanocoap. Using the new sock API an implementation of the Simple Time Network Protocol (SNTP) was also introduced, allowing for time synchronization between nodes. New platforms include the Arduino Uno, the Arduino Duemilanove, the Arduino Zero, SODAQ Autonomo, and the Zolertia remote (rev. B). The most significant bug fix was done in native which led to a significantly more robust handling of ISRs and now allows for at least 1,000 native instances running stably on one machine.

About 263 pull requests with about 398 commits have been merged since the last release and about 42 issues have been solved. 37 people contributed with code in 100 days. 1006 files have been touched with 166500 insertions and 26926 deletions.

You can download the RIOT release from Github by cloning the repository [1] or by downloading the tarball [2], and look up the release notes for further details [3].

Thanks everyone for your contributions, discussions, testing efforts, and keep RIOTing!

Kind regards and wishing you a great weekend, Martine

[1] [2] [3]


congratulations to everyone and thanks for all the hard work!

Yay! Thanks a bunch Martine for taking on the role of manager for this release. Congrats to everyone for all the work!



That's awesome and I'm really happy to see another RIOT release out there to conquer the IoT! :wink:

Many thanks to Martine for thoroughly managing this release and putting so much work into it. And congrats for the fastest release - only 100 days! [1]

And of course, also many thanks to the whole RIOT community for having contributed another great set of new features, bug fixes, and new hardware support!

Cheers, Oleg



Thanks Martine for the marvellous work! And also thanks to al RIOTers who made it possible.


Great job Martine!